How to Play Aviamasters
Crash Game Online
A complete guide to every rule, feature, and control in Aviamasters – written for players who prefer to master the game before betting real money.
// Why Read This First
Aviamasters is simple in theory – you fly a plane, gather tokens that modify the balance, and try to land safely before the round ends. But some mechanics don’t become clear until someone explains them: what the balance number means, how rockets interact with it, which speed options suit different playstyles, and why using autoplay with no stop loss is risky.
That’s exactly what this guide covers. Experienced crash-game players might skip ahead to specifics. Beginners should start from the top.
// Screen Layout
The Aviamasters UI prioritizes functionality over flash. Once you identify key zones, everything falls into place.
The flight zone fills most of the display: the sky stretches from the left side to the carrier deck on the right. Here, tokens spawn, the plane navigates through them, and the number above the aircraft increases with each token collected. This is where gameplay happens.
The bottom section contains the bet amount field and the spin button. These are the only controls active during actual rounds.
The right sidebar houses history, rules, and settings. Though subtle, these tabs matter most. Check settings before your first session – you can adjust sound volume and position the spin button for optimal comfort.
Background ocean, carrier visuals, and a moving cloud layer exist for aesthetic appeal. BGaming created a functional theme here. Ignore them once you’ve memorized the mechanical layer.
// Bet Amount
The bet section sits at the base of the screen. You can increase or decrease the value with +/- buttons or input custom amounts directly (available on most platforms).
Minimum stake: $0.10. The maximum limit isn’t defined by game code – it’s casino-specific.
Your initial wager becomes the starting value for the balance indicator. Put $0.50 in, see $0.50 appear. Deposit $5, and you begin with $5. From there, all flat-value and multiplier tokens collected during flight add to or multiply that base amount.
Flat tokens (1/$2/$5/$10) contribute fixed increments regardless of current balance. Their relative benefit decreases as the stakes rise. Multipliers (x2 through x5) apply to the running total at the moment of collection – so dollar value gained depends heavily on accumulated tokens prior.
Starting range for new players: $0.20–$0.50 per spin. A range that permits you to absorb a losing streak, but is high enough that results still register as significant. Progress to higher tiers once the process has become second nature.
// Round Mechanics
Press the Spin button, and the plane takes off. Each round is assigned a unique, randomized flight path; no two flights will be identical. Tokens are then randomly distributed along the path. The plane follows this path, crossing each token in turn and instantly updating the counter as it does so.
Each round concludes in one of two fashions:
✅
Safe Landing
The carrier deck is reached, and the plane lands. You receive the value of the counter at the instant of landing.
💥
Crash
The plane splashes into the water. The round ends immediately. Any counter value displayed at the moment of impact is not paid out.
// Counter Logic
The counter display is the figure shown immediately above the plane throughout the flight. It is initialized as the value of your wager and shifts as the plane encounters and crosses each token. Understanding exactly what that counter indicates and implies is crucial.
Another element of the game that catches many new players off guard: the counter value can dip below the initial stake amount. If your bet is $1.00, and the rocket strikes when the counter value is at $1.00, the value drops to $0.50. A successful safe landing at $0.50 returns your balance to $0.50. While this is technically a round you won, in actuality, half of your bet has been lost. Rockets reduce the counter value to exactly 50%. This is a core mechanic and not random.
The counter value represents what you stand to win; it does not represent how much you stand to win net of your bet. If you place a $1 bet and the counter value reads $7.20, and you hit the Safe Landing button, you will be paid $7.20; your net winnings are $6.20. You should be aware that the counter value already includes your stake; it is not an amount of winnings that you can simply add on top of.
// Tokens & Rockets
Each flight path will include six different collectible tokens. Five of them are beneficial, one is detrimental.
+1 Token
Adds one dollar ($1) to the counter value. Its effect is most pronounced at the lowest wagers. The effect of this type of token becomes less significant as bet amounts increase.
+2 Token
Adds two dollars ($2) to the counter value. This is a solid mid-flight boost at lower-to-moderate wager amounts.
+5 Token
Adds five dollars ($5) to the counter value. Useful at most reasonable wager amounts for a new player.
+10 Token
The largest value of the addend available to add to the counter. Significant at most wager amounts.
Multiplier Token
The current counter value is multiplied by 2x, 3x, 4x, or 5x. The resulting counter value increase will depend entirely on the counter value at the moment of impact.
🚀
Rocket
The counter value is halved, permanently. This is not an aberration; it is a permanent feature of the game. Rockets may occur more than once during the same round, depending on flight path generation. Be sure to factor them into your decision-making.
Note that addition increases the base. Multiplication increases a base that has been previously increased. A $10 counter made up of flat tokens multiplies to $40 after hitting a ×4 multiplier. Conversely, landing a ×4 multiplier on a starting counter of $1 nets just $4. While you’ll never know the exact route the counter will take, recognizing patterns that lean in your favor allows you to analyze a round as it progresses.
See it play out live
Reading up on token effects is not the same as observing the effects on the counter live. The demo is entirely free, demonstrates the whole game, and requires no real deposit.
// Speed Modes
Choose from four speed options located at the bottom of the screen. Each setting changes how quickly the airplane moves across the screen, which directly impacts the amount of processing time per token:
🐢
Speed 1 – Slow
This setting lets you observe each token in its entirety as it arrives and track counter shifts. Only use this setting until you can distinguish tokens the moment they hit.
🚶
Speed 2 – Default
The optimal middle ground. Rounds are fast enough to keep gameplay going while remaining fast enough to read clearly. This speed is recommended if playing with manual controls.
🐇
Speed 3 – Fast
Moves faster than Speed 2. It is still easy enough to follow if you pay close attention. It is ideal for monitoring autoplay sessions.
⚡
Speed 4 – Max
Rounds are completed in mere seconds. Only use Speed 4 if the game is configured for autoplay. Do not use for manual play.
Attempting manual play at Speed 4 negates the value of watching rounds. There is no reason to watch for instances like a ×3 multiplier hitting a well-made counter, or a rocket landing on a $0.10 start, if all you see is a flash of rounds. Start at Speed 2.
// Autoplay Setup
Autoplay is found on the Auto (A) button, located just underneath the Spin button. Once configured, the game runs independently and will stop when a stop condition is met, or you stop it manually.
Number of Spins
The maximum number of rounds that autoplay can run on its own, regardless of any stop condition.
Stop Conditions
Win
Autoplay will stop when any one spin results in a win.
Win over X
Autoplay will stop when one round generates a payoff exceeding X.
Balance increase by X
Autoplay will stop when the account balance has increased by X.
Balance decrease by X
This is your maximum loss setting. Autoplay will stop when the account balance has decreased by X. It is important that this setting be set.
Before starting autoplay, set the amount you are willing to lose in one session, preferably at the beginning of the session when your thinking is clear. You do not have the same luxury of setting the amount while you are already in the middle of a session after losses.
Important: The game will return to manual controls immediately once the configured autoplay has ended, whether that end came from a spin limit or a stop condition. Wait for that to happen, and use the time to determine whether you truly want to continue, rather than viewing that brief pause as a nuisance.
// Settings
There are four settings options worth knowing about:
📍
Spin Button Placement
Drag the spin button anywhere on the screen. On mobile, you should do this before you begin – dragging the spin button in the middle of a session causes you to lose focus from the round.
🔲
Size & Opacity
You can change the size and opacity of the spin button. On smaller screens, the spin button can overlap the flight line using the default position.
🔊
Sound Controls
The sound control separates the music loop and sound effects. I found the sound effects helpful (as you can hear if a token hits you without looking at the screen). As for the music loop, most players have disabled this, as I do not believe it adds to the gaming experience.
⚡
Live Speed Switching
The speed can be switched at any point in the round. Useful for when you feel like slowing the flight down during a token sequence.
// History & Rules
The game history and rules are available from the right side of the screen. I consistently see players using it less than 5% of the time:
📋
Game History
See a log of the last few rounds' outcomes. It is often after reviewing your game history that you notice the patterns and variance of the tokens you have received over the past hours or days.
📄
Game Rules
See all the rules for the game. You should read this page once. This page explains how game interruptions occur and how to handle token counters.
If you get kicked from the game in the middle of a round, either due to an internet connection issue or by closing the page, the game will resolve the round in your favor after 24 hours of round time. Any win amount collected by a Collect action will also be added to your balance.
// Mobile
Aviamasters is built using HTML5, allowing the game to adjust for screen size automatically. The best way to play is through a mobile-optimized casino site or casino app – meaning, no need to download anything, nor is there a separate mobile version.
👆
Touch Input
All buttons can be pressed using touch inputs, and the experience is the same as if pressing with a computer mouse. If you are a mobile player, make sure you adjust the position of the spin button before you begin – it is not easy to adjust it in a round.
📱
Portrait & Landscape
You can play in either portrait or landscape. Landscape orientation offers a better view of the flight line for extended session play.
📶
Network Quality
Aviamaster is a live online game, and the speed of the internet connection matters more than it does for a regular slot. Play using a Wi-Fi connection.
⚠️
No Official App
Aviamaster has no official mobile app released by BGaming or any casino. Do not download Aviamaster from an unauthorized site.
// Demo
Demo mode is the real game, played with virtual credits. You can expect the full Aviamasters experience, including tokens, counters, speed options, and autoplay features, to be the same as the real-game mode. The only difference is that your demo credits will be reset if you refresh the page or browser.
✅
What demo mode gives you
An opportunity to learn all the game features for free and without risk Ability to watch how each token works in real-time Familiarize yourself with the speed settings Learn to understand rocket frequency, multiplier amount, and token distributions
❌
What demo mode can't give you
The stress associated with a round played for money The temptation to increase the bet and chase after losses Your ability to stick with your stop-loss conditions when it matters the most How variance works with real money
We recommend using the demo mode for at least two or three rounds before you start playing. You will not be able to ‘solve’ the game – you cannot predict any outcome due to high variance. So, we want the interface to go away, and your mental resources are freed for making the decision rather than looking for buttons.
// First Session
Let’s try to realistically picture a typical first Aviamasters-funded session that will resemble:
- Mostly, the counter ends at a number between 1x and 3x. In other words, small wins and small losses. This is not a bug, but the expected behavior.
- Somewhere, a rocket appears while the counter is still moving. The value of the counter goes down. This is just as inevitable as it is annoying.
- Once or twice, tokens that add up are thrown into a good number counter, and the round ends in a very good profit.
- Once or twice, you get 3, 4, or 5 consecutive losses. This happens at the very lowest volatility, as expected.
- The outcome of a session is either a tiny profit or a small loss, with the results determined not by how any particular round turns out but rather by your discipline to stop when you are supposed to.
You don’t have any kind of progression to your session rounds; all of them are independent of each other, and your job is to determine the position to remain in the game when it pays off, rather than being too greedy when it doesn’t.
// Mistakes
Betting beyond bankroll capacity
If the game lasts for 15 or more rounds, you don't have room to deal with normal variation before the session comes to a close. Cut your bet, buy yourself more rounds, and, in that way, you increase both the data you are gathering and the damage a run of bad luck can do to you.
Starting autoplay without a loss limit
The stop condition, which actually safeguards you from losing too much during your session, is 'balance decrease by X'. This must be entered as soon as the autoplay is launched. Not when you already have lost your shirt.
Using Speed 4 during manual play
At Lightning speed, rounds end before you have time to register what just happened. Token colours and types become blurry, changes in the value of the counter slip by without your knowledge, and you learn nothing about the game's mechanisms. Play at Speed 2.
Expecting rockets to be rare
Every rocket cuts the counter's value in half. It occurs at regular intervals, sometimes twice during a single round. This is nothing unusual, and in no way bad luck; this is just how the game is designed, and your reaction to these events is what causes them to hurt more than they actually need to.
Closing the session without checking history
The round-by-round log is displayed in every single session. All the token sequences, crash points, and rocket locations are preserved there and easily accessible. Checking it only takes two minutes and provides you with information you cannot get from anywhere else.
Good to go?
Make sure you've got the mechanics down on demo, then head over to our trusted real money casino choices when you are prepared.
// Reference
All of the relevant controls and statistics, at a single glance:
Bet field
Select stake amount ($0.10 is the minimum).
Spin button
Starts round (can be dragged around any screen position).
Auto button (A)
Autoplay menu opens.
Speed buttons
Slow / Default / Fast / Max (changes can be made during the game).
Settings button
Sound, Spin button position/size/opacity.
History button
Recent round history.
Rules button
Rules of the game.
Counter balance display
Maximum profit in a round (this includes your stake; this is not net profit).
Balance decrease by X
Loss limit to use during autoplay (this must always be set before every session).
You're Ready to Fly
The mechanics are easy to learn once you have seen them once. Try the demo, slow the pace of your decision-making process, and then, once the game is on autopilot, take it to real-money casino play.
18+ | Play responsibly | Licensed platforms only
